I have a great love for good horror movies and a great loathing for bad
ones. Sadly, my quest for the former has saddled me with a great number
of the latter. The problem is particularly prevalent in the world of
low-budget productions. Sometimes a movie that lacks professional polish
can turn out to be outstanding work that takes the genre in directions
Hollywood wouldn’t dare to tread. More often than not, however, lack
of polish merely betokens lack of skill.
I understand that there’s a sizable market out there for
stupid movies, and far be it from me to deprive anyone of the
opportunity to cash in on the demand. But if you happen to be an
aspiring filmmaker who might actually want to make something that isn’t
a piece of unmitigated crap, a few basic reality checks can solve a
lot of problems.
You aren’t funny. This may be the hardest pill to
swallow, so choke it down at the outset. The failed horror comedy
typically springs from one of two sources: either you think you’re way
more clever than you are, or you’re trying to cover your incompetence by
pretending that you’re deliberately making a bad movie as a joke. You
can detect the first problem by comparing your humor level to the kind
of thing you thought was funny when you were 12. Same kinds of jokes?
Then you haven’t achieved cleverness yet. And if at any point you
realize that what you’re creating sucks, your best course is to stop or
at least rethink rather than hoping for a “so bad it’s funny” response
from the audience.
Your friends are not actors. I don’t care how many
community theatre productions they’ve done. They can’t act, and they’re
going to look stupid in your movie. Their stiff,
play-it-for-the-back-row delivery of your dialogue is going to ruin any
chance that your characters will be sympathetic or believable in any
way.
Nor are they musicians. See what your high school
drama club buddies are doing to your script? The guys in your garage
band are doing the same thing to your soundtrack.
Your effects look bad. If you’re thinking at all
realistically about production values, you’ve already accepted your
inability to compete with Hollywood’s vast legions of effects wizards.
But believe it or not, you can actually turn this one to your advantage.
Even a bad monster suit can be highly effective if you employ a little
subtlety. Shadowy lighting can help transform cheap latex into a
genuine scare. And please oh please don’t overuse your creation. Every
shot you include of that carnival-attraction-worthy masterpiece moves
your monster away from plausible and toward “Attack of the Guy in a
Rubber Suit.”
Boob shots do not supply gravitas. Back in the day
when the slightest hint of overexposed cleavage would send the Hays
Office censors scrambling for the “Nope” stamp, boobs were a big deal.
But in the age of the Internet, pornography is so easy to access that it adds no
value to your movie. Not to mention that half your viewers can get the
same view by standing in front of a mirror and taking their shirts off.
And if you’re shooting a nude scene solely so you can get a woman to
undress for you, that’s just sad. Try using this simple test: if the
scene wouldn’t be in your movie if the character was a guy, then it’s
in there for the wrong reason.
Self parody isn’t wit. Many times I’ve seen
characters in bad horror movies say something like “Wow, this is like
we’re in a bad horror movie.” Acknowledging that you suck doesn’t make
you not suck. Such self-effacing, reflexive nonsense tells your
audience that you’re fully aware you’re wasting our time. Don’t rub our
noses in it.
I like the rug right where it is, so don’t yank it out from under my feet.
If the characters are in a haunted house and one of them starts
screaming, the commotion should probably be over something genuinely
menacing. You can only do so many shocks that turn out to be bugs or
mice or the characters scaring each other or being scared of nothing at
all. Once maybe. Twice is pushing it. More than that and you’re
seriously cutting into your audience’s willingness to play along with
you.
You must actually watch the movie you just made.
Seriously, before you show it to anyone else, watch it yourself. Does it
look like a real movie or a bunch of kids playing around with a
camcorder? Does your editing allow your shots to flow together? Do your
characters work? Does your story make sense? Your answers must depend
not on “good for a beginner” but by actual, professional quality
standards.
This is the most painful part of the production process,
because it’s hard to take an honest look at something that’s consumed a
significant chunk of your life and tell yourself that it needs more
work. But coming to grips with it yourself is a lot less agonizing than
showing unpolished work to the public and then living with the sure
knowledge that you’re regarded as a talentless amateur.
Stealing from other movies makes you look bad. I’ve got three copies of Dawn of the Dead (four if you count the remake). So if you don’t do anything that George Romero (or John Carpenter
or Tobe Hooper or Mick Garris or whomever you’re “borrowing” from)
hasn’t already done, all you leave me with is the strong feeling that I
should have re-watched a good movie instead of taking a chance on your
work. Though this isn’t the worst offense on the list, it can be the
saddest because it kills movies that might otherwise have stood a
chance. Even good acting, good writing and all-around competent
filmmaking can’t save a production that doesn’t amount to anything more
than a pale imitation of something else.
Originality is the one thing you’ve got going for you.
Writers and directors working inside the system are under tremendous
pressure to churn out something that tastes just like every other
cinematic hamburger everyone’s ever eaten, because the corporations
they work for know that people love hamburgers. You aren’t backed by
the studios’ vast marketing machinery, so if you’re going to get
noticed at all you should really plan to do something the studios
aren’t. The whole point behind independent production is that you can
take a gamble on your own voice. Why squander that on a doomed attempt
to sing someone else’s song?
Monday, July 16, 2012
Eight reality checks for low budget horror filmmakers
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